=================== Project Information =================== Authors and Contributors ======================== .. include:: _contributors.rst Getting in Touch ================ Please use the `GitHub issues page `_ for questions and discussion. License ======= Pelita is licensed under the terms of the `Simplified (two-clause) BSD License `_. A copy of the license is included with the source, in the file ``COPYING``. Acknowledgements ================ The game is inspired by the `“Pac-Man Projects” `_ developed by John DeNero and Dan Klein at Berkeley University for their artificial intelligence introductory course [DeNeroKlein]_. This software was developed for the “Advanced Scientific Programming in Python” summer school, as a teaching aid for the group project. * `Camerino, Italy, 2019 `_ * `Camerino, Italy, 2018 `_ * `Nikiti, Greece, 2017 `_ * `Reading, UK, 2016 `_ * `Munich, Germany, 2015 `_ * `Split, Croatia, 2014 `_ * `Zürich, Switzerland, `_ * `Kiel, Germany, `_ * `St Andrews, Scotland, 2011 `_ * `Trento, Italy, 2010 `_ * `Warsaw, Poland, 2010 `_ * `Berlin, Germany, 2009 `_ Initial funding was kindly provided by `The German Neuroinformatics Node `_. References ========== .. [DeNeroKlein] John DeNero and Dan Klein. Teaching Introductory Artificial Intelligence with Pac-Man. In *proceedings of the Symposium on Educational Advances in Artificial Intelligence (EAAI)*, 2010. `pdf `_